Showing posts with label comic. Show all posts
Showing posts with label comic. Show all posts

Thursday, November 24, 2011

Gezlinger's Knot - exciting possibilities


"Gezlinger’s Knot", Book 1: Traveling Rimside Blues
By JG Nair/J. William Myers
Mutant Horse 2011

Review by Lyda Morehouse

The world of Gezlinger’s Knot is nifty, a cool as heck concept and is accompanied by Myer’s strong visuals that evoke a kind of cross between “Blade Runner” and “Road Warrior.”

In a future where we’ve destroyed the ecosystem beyond repair, Earth is now a wasteland riddled with plague and pestilence and freakish mutations. Most of humanity survives in the remaining domed cities, while a few rugged individuals brave the soup of disease looking for clean genetic code to sell to gene tailors who can rebuild extinct animals for fun and profit.

The story starts with Jim Gambol, a gene trader, and because things begin with him one must presume he’s ultimately the hero of this tale. Unfortunately, I learned much more about him in the publicity materials attached to the comic than I did in the first issue. What we see of him in this book has minimal emotional impact. There seems to be a lot of wandering around the rim (another cool concept – a subculture that exists in the maintenance spaces between the dome proper and the outside,) but, otherwise, there’s not a lot in the text to latch on to. I have no sense of what’s at stake for him, or why I should care.

That could be a massive fail, but the last couple chapters follow a free trader (one of the brave/insane souls who venture outside) called Jobeam and his awesome mutant horse, Stogo. (I can’t explain it, but I really loved this horse.) I found myself much more emotionally attached to both of them because they faced an immediate conflict – the dangers of outside. Their section also ended is a startling cliffhanger that left me wanting more, right now!

My only regret is that the first part of the issue was not as strong as the last. However, as a science fiction reader, I can wait. I was given enough of a taste that I can be patient for the story to progress. Thus, the debut issue functions as a successful hook and the good news is that subsequent issues are planned every 1 – 2 months, with a graphic novel compellation when the story is finished.

If episode two delivers Jim Gambol’s conflict and thus, engages the reader in his story, I think “Gezlinger’s Knot” will spin a
marvelously rich, exciting tale.


Thursday, March 10, 2011

Pang: The Wandering Shaolin Monk makes comic history


Pang: The Wandering Shaolin Monk
Volume 1: “The Refuge of the Heart”
Ben Costa
Iron Crotch University Press (July 2010)

Review by Lyda Morehouse

If you’ve ever applauded your way through one of Jackie Chan’s “Drunken Master” films, but secretly wished that along with the subtitles there were pop-up bubbles with information about Chinese customs, history and/or language, Pang is a graphic novel for you.

This volume collects 188 pages of the on-going web comic Shi Long Pang, which you can find at shilongpang.com. The story takes place in 17th century China and follows the title character, Pang. Pang himself is drawn in a simple style, which reflects his “uncarved block” personality (with apologies for making a Taoist reference for a Shaolin monk). In this way, Pang stands out in a visual simplicity among the vividly colored, complex and sometimes cluttered panels. However, I think that contrast is not only perfect for this sort of character and story, but also highlights the intensity of the times in which Pang lives.

Costa tells a serious, epic story about the Three Feudatories War, while simultaneously following the personal and sometimes gently humorous tale of Pang – a rotund, sheltered monk, who finds himself thrust into the center of the conflict. Pang is very likable from the moment he enters the picture. Like a bumbling hero in a Golden Harvest film, he’s the moral center of any argument and (as a bonus!) surprisingly cool/capable in a fight.

Pang is one part sweet, one part serious, and a whole bundle of awesome. A great read. I devoured the whole thing the moment I sat down with it. In fact, now I plan to take the time to hunt through the archives at the web comic, so I can start to follow along in real-time with the continuing adventures.

Tuesday, October 12, 2010

Introducing Lyda Morehouse and SFOO's first graphic novel review

Lyda Morehouse has been an avid comic book reader since the early 1970s, having spent many happy days in her cousin’s basement reading her uncle’s collection that included many first issues of Marvel titles like Fantastic Four, Spider-Man, X-Men and hundreds more. Neil Gaiman’s “Season in Mist” partly inspired her to write her first novel in the AngeLINK tetrology, Archangel Protocol, which was published by Roc in 2001 and won the Shamus award for an original paperback featuring a private detective. Currently, she writes bestselling paranormal romances and YA novels as Tate Hallaway, while also attempting to revive her science fiction career with a prequel to the angel books called Resurrection Code, due out from Mad Norwegian Press in March 2011. She lives in Saint Paul, Minnesota, with her partner of twenty-five years, their son, four cats, two gerbils and a multitude of fish.

And she's a fellow Broad Universe member! Broads rock! Lyda came to my aid when I asked for help with reviews and I'm so glad she can give graphic novels and comics some sun. Welcome aboard, Lyda!






HAVEN
Leonardo Ramirez / Davy Fisher
Markosia Enterprises (July 2010)

Collects:
HAVEN (Book 1): “What We Leave Behind”
HAVEN (Book 2): “What We Hold Dear”
HAVEN (Book 3): “What We All Want”
HAVEN (Book 4): “What We All Need”





There’s something about Dante’s Inferno. In February this year, Electronic Arts came up with a high-octane adventure videogame based on Dante Alighieri’s descent into the seven circles of hell for Playstation 3/Xbox, and now that very same poem inspired a demon butt-kicking graphic novel by Leonardo Ramirez and artist Davy Fisher called Haven.

In Haven, we are introduced to Haven Irena Dante a high school senior and the current heir to the Dante Alighieri bloodline. She’s heard the story of how a relative of hers descended into hell, but what she doesn’t know is that his journey sparked an eternal blood feud between hell’s demons and the Alighieris.

The story begins at her mother’s funeral. Haven’s mother, who I’m not sure is ever named, is a stand-in for the famous Beatrice (Dante’s Muse and guide for the third section of the Divine Comedy, of which Inferno is the first part.) Haven’s mother’s death begins the original poem’s “deep woods” in which Haven quickly finds herself lost and in need of a “right path.”

However, instead of being drawn to Hell by being metaphorically assailed by wild beasts, Haven is literally sexually molested. After that all hell breaks loose… literally. The first issue ends with Haven waking up on the street, two years later, with glowing angelic script tattoos on both arms, a magic staff given to her during a brief sojourn in purgatory and, it is soon revealed, hereditary superpowers. The last three issues follow Haven’s battle to uncover the demons’ plot to infiltrate her father’s company and, like any good superhero, save the world.

Normally, when I read graphic novels or comic books, I only require the artist not to distract me from the story. I’m the sort of reader who will often forgive moderate art when the storytelling is strong. However, particularly in the case of the first issue, I got the impression that under the command of a different artist, I would have found Haven’s origin story gratuitously grim. Rape! Murder! Argh, all in the first ten pages! But, Davy Fisher’s artwork elevates this graphic novel nearer to the place I think author Leonardo Ramirez intended it to be. There were moments that positively reminded me of Neil Gaiman’s Sandman. In fact, a good blurb for this graphic novel could be: Sandman meets Zap! Pow! action.

The only thing that marred this collection was a few moments of clunky storytelling. When the storyline gets really pumping, the scenes also get a bit jumpy too. I was also left with some minor questions about the “whys” of Haven’s superpowers that, while not deal breakers, could use more explanation.

I can only hope that there will be another installment of this series to answer some of my questions. Despite the few hiccups I illustrated above, I found this graphic novel ultimately satisfying. Fisher’s artwork is worth the cover price alone and the premise rocks enough to forgive the minor flaws.

***

If you agree, you can order it here.

Wednesday, July 21, 2010

Comic-Con sneak previews

I received an offer today to try out an iPad app. Too bad it wasn't sci-fi related and they didn't offer me an iPad, too. Now that would have gotten my attention.

Have you heard of motion comics? As comic book fans are packing their bags for Comic-Con in San Diego, M2 is set to launch DeadTown, its 3D motion comic to showcase this new medium. DeadTown combines the Sam Spade detective stories of the 40s with Dawn of the Dead. They have that black and white film noir feel with the red/blue 3D colors added.

“Motion Comics are a new, legitimate storytelling medium that has yet to be realized as it’s own entertainment form,” said M2 Partner, Eben Matthews. “The sweet spot of the medium is still being defined and, with DeadTown, we believe we define it.”

Learn more about M2 and their other projects at www.m2action.com. If you're so inclined, they're still looking for investors through Kickstarter.

Now grab your 3D glasses. I know you have them. Look in the Shrek 3D DVD case. I won't tell. Here's the DeadTown teaser.

DeadTown Motion Comic Teaser in 3D! from M2 on Vimeo.



And the Browncoats are coming! Check out this first full trailer for Browncoats: Redemption, a fan-made feature film that takes up where Serenity left off. Later this week, I'll be interviewing its star, Heather Fagan and Writer/Director/Producer Michael Dougherty. They'll be chatting with me from Comic-Con. I'll also post more trailers. The direct-to-DVD movie releases Friday, Sept. 3, 2010. Proceeds go to charities selected or created by the cast and crew of Firefly and Serenity. If you're not a Browncoat yet, you just haven't seen Firefly (TV series) or Serenity yet. They're both produced by Joss Wheaton and they're awesome! Best darn sf in the 'verse!






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Wednesday, November 25, 2009

Thanksgiving grab bag

Calling all Jericho fans! Jericho, the comic is now available. If you're local, go to the Comic Book Box to get yours. Tell Kathy I sent you. :)

I just joined the SF Browncoats. If you don't know what a Browncoat is you're seriously Firefly deprived. Better fix that pronto!

Had a great time at the last Redwood Writers' Odd Month Reading right here in Rohnert Park. Here I am reading from Awesome Lavratt. I also emceed the event and managed to actually introduce myself this time. I keep forgetting to do that. I'll introduce the club and forget to give my own name. Doh! Anyway, I think I've broken that cycle.



Next author interview is with award-winning author, Brenda Cooper.

I'm almost done with In the Courts of the Sun by Brian D'Amato. I'm enjoying it, but I have to admit that these big 700-page books make me wonder if e-readers might not be a bad idea after all. They're hard to hold up when you're horizontal.

This isn't SF, but an excellent book I recommend, especially for women. I read it over my last vacation and it really touched me. It's Anna In-Between by Elizabeth Nunez. You can read the review and interview I wrote last month over at Mostly Fiction.

Now that I'm off-topic ... I discovered Rodrigo Y Gabriella on Friday. Wow! They play acoustic guitar and provide their own percussion with the guitars. Their fingers fly! Here's a clip from the Letterman show a few years ago. Their latest CD is 11:11, and it's amazing.

Now to start those pies. They won't bake themselves. Here's wishing everyone a wonderful holiday. I'm thankful to God for my family, friends, and freedom. Oh, and the food. The four Fs.

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